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| Electronic Engineering > People > Dr Emmanuel Vincent | |||||||||||||||||||||||||||||||||||||||||||||||
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A prototype system for object coding of musical audioEmmanuel Vincent and Mark D. PlumbleyIn Proceedings of the 2005 IEEE Workshop on Applications of Signal Processing to Audio and Acoustics (WASPAA 05), 2005. AbstractThis article deals with low bitrate object coding of musical audio, and more precisely with the extraction of pitched sound objects in polyphonic music. After a brief review of existing methods, we discuss the potential benefits of recasting this problem in a Bayesian framework. We define pitched objects by a set of probabilistic priors and derive efficient algorithms to infer active objects and their parameters. Preliminary experiments suggest that the proposed method results in a better sound quality than simple sinusoidal coding while achieving a lower bitrate. Paper©2004 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE. Sound FilesBelow are the sound files used in Section 4 of the paper.
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